| "You are on Tiny's Used Spacecraft lot. There are only a few ships to choose from. Impossible to miss is the incredibly talkative, not to mention rotund, owner, Tiny. He is most certainly an unusual looking being." | |
| Room ID#(s): | 34
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| Bugs & Glitches: | Yes
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| Oversights: | Yes
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| For Fun: | Yes
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Already Left!Credit: Kuro-chanIt is possible for Tiny to try his sales pitch even after Roger has purchased a ship and is in the process of dying.
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No Second Ship For You!Credit: Kuro-chanIf Roger tries to purchase a second ship while in flight with the first ship, the script for a failed purchase will run. Curiously, Tiny hovers around on the ground, instead of walking over to the building. |
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Personal Space?Category: Move FailCredit: Kuro-chan Should Roger try and fail to make a purchase, Tiny is scripted to walk to a certain point on the map. The player can block this by moving Roger in the way. |
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Peek-A-Boo!Category: Priority MishapCredit: Kuro-chan Roger can partly appear in front of the barrier (instead of behind) because the priority lines clip through the higher priority normally given to the field generator. |
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Tiny's Anti Gravity DeviceCredit: Kuro-chanAfter purchasing the drill ship while Tiny is still en route to the player, the animation frame count stops and Tiny floats over to the player.
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Tiny Came Back!Category: Out of BoundsCredit: Kuro-chan Should Roger try and fail to make a purchase, Tiny is scripted to walk to a certain point on the map. If the player types in "buy ship" after me moves to the top-right corner of the building, THEN heads left, Tiny will again comment on Roger's money, but this resets the walking setup, forcing Tiny to walk back to the top-right corner of the building before carrying on. |
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Tiny's is a Gator ClipCategory: Out of BoundsCredit: Gage Holston Additional Research: Kuro-chan By staying on one side of the building, Tiny will continually try to get to the player while attempting to make a sale. If Tiny takes to long to accomplish this, eventually he will clip through a wall and force his way to Roger's side.
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Two Rogers?!Category: Out of BoundsCredit: Gage Holston Buy the drill ship, exit, come back and get in ship. 'Just' before Tiny finishes walking over to the ship repeat get in the ship to reset the animation. If done right, Roger will start the animation over, but it will abruptly end because another animation takes priority and Roger is put back on the screen, thus it appears there are two Rogers. |
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Tiny is Not Here...Credit: Kuro-chanThe game does not update the dialogue after Roger makes his purchase / fails to purchase and Tiny disappears. |
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The Forever SaleCredit: Kuro-chanNo flags or any other details were set after Roger purchases the death ship. Should the player reset their buckazoid counter after purchasing the death ship, the player can continually purchase this ship over and over while the player's buckazoid total gets deducted by another 185 (or 115). More interesting is no dialogue appears while the purchase is made.This is also possible to perform once without having to mod the buckazoid counter, if the player shows up with at least 230 buckazoids and has already purchased the drill ship. |
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OK. I have mucho paperwork to finish.There is content that has been found since the page was last updated and needs to be included. |
| King's Quest Series | King's Quest I · King's Quest III · King's Quest VI |
| Leisure Suit Larry Series | Leisure Suit Larry I · Leisure Suit Larry II · Leisure Suit Larry III |
| Police Quest Series | Police Quest I · Police Quest II |
| Quest for Glory Series | Quest for Glory · Quest for Glory II |
| Space Quest Series | Space Quest I · Space Quest II · Space Quest III |
| Courtesy of Japan | Silpheed · Zeliard |
| Misc. | Winnie the Pooh In The Hundred Acre Wood |
| Category: | Rooms | Priority Mishap | Out of Bounds |